Convai: pricing, free tier and licence
price: verified licence: verified · last checked 2026-10-15 · https://convai.com
Can I sell what it makes? Free tier: commercial use allowed. Paid: commercial use allowed. Full answer with sources
The monthly-active-end-user cap matters for shipped games: the free plan allows 1, so a released game needs a paid plan in practice even though the Terms give you ownership of outputs on every plan. Terms s.16: you indemnify Convai.
| Category | NPC & runtime AI |
|---|---|
| Free tier | Free: 100 interactions/month, 60 cloud-rendered minutes, 1 character session, 1 monthly active end user |
| Paid price (as shown) | Indie Dev $29/mo ($22/mo billed yearly, 3,000 interactions, 75 MAU); Professional $99/mo ($69, 10,000, 250 MAU); Scale $499/mo ($299, 50,000, 1,250 MAU); Business $1,199/mo ($499 yearly 'limited time offer', 125,000, 2,500 MAU); Enterprise custom |
| Price note | Each plan also caps monthly active end users (players) and concurrent character sessions |
| Currency | USD |
| Credits / cost per asset | Interaction quota per month; plans cap monthly active end users (players who talk to your characters) |
| Licence: free tier | Terms of Service (last updated Sep 1, 2025) s.3: 'You shall have ownership over the Customer Content and AI Generated Content at all times.' Not limited by plan |
| Licence: paid | Same Terms s.3 ownership clause on every plan |
| Export / engine support | Official docs: Unity SDK (Unity Package Manager package com.convai.convai-sdk-for-unity, or the Unity Asset Store) and an Unreal Engine plugin that 'connects Unreal Engine 5 projects to Convai' |
| Engine integrations (vendor-stated) | Unity: official plugin / add-on; Unreal Engine: official plugin / add-on |
| API / MCP access | API keys and SDKs; Vision ability via APIs on all plans |
| IP indemnity | No vendor IP indemnity found in the terms; you must indemnify the vendor |
| Affiliate | No affiliate program verified |
Sources
Changelog
- 2026-10-15: Added to index; baseline snapshot of pricing/terms pages taken.
- 2026-10-15: Correction: Licence verified from Convai's Terms of Service (Sep 1, 2025) s.3: you own AI Generated Content on every plan (was unverified). Engine SDKs verified from docs.convai.com.
- 2026-10-15: Our record corrected (not a vendor change). Free-tier licence changed: 'unverified' → 'Terms of Service (last updated Sep 1, 2025) s.3: 'You shall have ownership over the Customer Content and AI Generated Content at all times.' Not limited by plan'
- 2026-10-15: Our record corrected (not a vendor change). Paid licence changed: 'unverified' → 'Same Terms s.3 ownership clause on every plan'
- 2026-10-15: Our record corrected (not a vendor change). Free-tier commercial use changed: 'unverified' → 'yes'
- 2026-10-15: Our record corrected (not a vendor change). Paid commercial use changed: 'unverified' → 'yes'
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Compare: Convai vs Inworld: AI NPC platform pricing and commercial licence
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FAQ
How much does Convai cost?
As shown on the vendor's pricing page on 2026-10-15: Indie Dev $29/mo ($22/mo billed yearly, 3,000 interactions, 75 MAU); Professional $99/mo ($69, 10,000, 250 MAU); Scale $499/mo ($299, 50,000, 1,250 MAU); Business $1,199/mo ($499 yearly 'limited time offer', 125,000, 2,500 MAU); Enterprise custom. Each plan also caps monthly active end users (players) and concurrent character sessions.
Does Convai have a free tier?
Free: 100 interactions/month, 60 cloud-rendered minutes, 1 character session, 1 monthly active end user.
Is Convai free for commercial use?
Free tier: commercial use allowed. Paid plans: commercial use allowed. Free-tier licence text: Terms of Service (last updated Sep 1, 2025) s.3: 'You shall have ownership over the Customer Content and AI Generated Content at all times.' Not limited by plan. Paid: Same Terms s.3 ownership clause on every plan.
Does Convai have an API or MCP server?
API keys and SDKs; Vision ability via APIs on all plans.
How many assets do Convai credits buy?
Interaction quota per month; plans cap monthly active end users (players who talk to your characters).
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